Project Overview
For KOKO Amusement, an operator focused on video amusement experiences for a broad, entertainment-driven audience, the spatial environment typically combines high-intensity usage with visually engaging layouts. In this type of retail-entertainment setting, common challenges include maintaining efficient space utilisation around large gaming equipment, ensuring clear display logic for machine placement and user engagement, and achieving durability under continuous, high-frequency use while preserving material and structural consistency.
The project therefore commenced with design engineering to structure zoning strategies and introduce a modular structure that could accommodate varying machine sizes while supporting smoother traffic flow. Shop drawings development translated these concepts into coordinated technical details, ensuring that integrated storage systems for components and maintenance access points remained functional yet unobtrusive. During prototyping and sample development, refinements were made to material interfaces and joinery, supported by value engineering to balance cost, durability, and visual consistency across high-impact areas.
Through controlled shopfitting manufacturing and systematic QC and inspection, the fixtures and integrated elements were optimised for long-term performance. With rollout support, the system was adapted across multiple locations, resulting in improved movement efficiency, clearer spatial organisation, and a robust environment capable of sustaining intensive operational demands.
- Location: Level 4 Shop 4000-1/236 Pacific Hwy, Hornsby NSW 2077, Australia
- Scope: design engineering, shop drawings development, shopfitting manufacturing, QC, inspection, delivery